Built by a hiring manager who's conducted 1,000+ interviews at Google, Amazon, Nvidia, and Adobe.
Headquarters
Warsaw, Poland
Employees
1,300+
Timeline
4-8 weeks from application to offer
Interview Rounds
4 rounds
Here's what to expect when interviewing for a Software Engineer position at CD Projekt.
Submit your application with portfolio, code samples, or design documents depending on the role. The recruitment team reviews submissions for quality, creativity, and relevance to open positions.
A take-home test tailored to your role — coding challenges for programmers, art tests for artists, design documents for game designers, or writing samples for narrative roles.
Multiple interviews with team leads and peers. Covers technical depth, creative thinking, collaboration style, and passion for gaming. Includes discussion of your assessment submission.
Practice these CD Projekt-specific questions to prepare for your Software Engineer interview.
Provide specific details about the problem, your approach, and the outcome. CD Projekt values engineers who can solve hard problems creatively in performance-critical environments.
Practice this questionDiscuss LOD systems, occlusion culling, streaming, GPU optimization, and profiling techniques. Show awareness of the unique performance challenges in large open-world environments.
Understanding CD Projekt's core values will help you align your answers with what they're looking for.
CD Projekt is built by gamers, for gamers. Genuine love for games — not just as a job but as a calling — is essential. Show your deep knowledge of games and what drives your passion.
CD Projekt is known for ambitious, polished games. Demonstrate your commitment to quality, attention to detail, and willingness to iterate until the work meets the highest standards.
Narrative depth is a CD Projekt hallmark. Whether in design, art, or engineering, show your appreciation for storytelling and how your work serves the player's narrative experience.
Follow these tips to maximize your chances of success.
This cannot be overstated — play The Witcher 3, Cyberpunk 2077, and ideally earlier titles. Be ready to discuss specific quests, mechanics, and design decisions in detail. Interviewers will immediately recognize surface-level knowledge.
Your portfolio or work samples are critical. Show your best work with clear documentation of your contribution, tools used, and creative decisions. Quality over quantity — a few excellent pieces outweigh many mediocre ones.
CD Projekt hires people who genuinely love games. Discuss games you play, what you have learned from them, and how they influence your work. Authentic enthusiasm is more valued than polished answers.
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View Software Engineer interview guidePractice with AI-powered mock interviews tailored to CD Projekt's culture and interview style. Get real-time feedback on your answers.
Interview with studio leadership assessing cultural alignment, long-term career goals, and genuine passion for CD Projekt's games. Decisions communicated within two weeks.
Discuss platform-specific considerations, abstraction layers, performance profiling, and testing strategies. Show awareness of console and PC hardware differences.
Practice this questionCD Projekt's reputation is built on respecting players. Demonstrate your focus on player experience, fair business practices, and creating value for the gaming community.
Making games like The Witcher 3 and Cyberpunk 2077 requires creative risk-taking. Show your willingness to push boundaries, try unconventional ideas, and learn from creative failures.
Game development is deeply collaborative. Demonstrate your ability to work across disciplines — art, design, programming, narrative — to create cohesive, compelling experiences.
Polish work culture is direct and honest. Be prepared for candid technical discussions and creative critiques during interviews. Show you can engage constructively with feedback and defend your decisions thoughtfully.
CD Projekt makes ambitious AAA titles with large teams and long development cycles. Show your understanding of game development pipelines, cross-discipline collaboration, and the challenges of building at scale.
Whether you are a programmer, artist, or designer, technical depth matters. Show strong fundamentals in your discipline, awareness of game-specific constraints, and the ability to solve problems creatively within those boundaries.